Product Hunt
Fluido
Turn any Figma shape into liquid metal in one click
Fluido is a generative design tool that brings the mesmerizing aesthetic of liquid metal and chrome directly into your Figma canvas. Transform vectors, text, or frames into organic, fluid masterpieces instantly.
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Developer & User Discourse
[Redacted] • Jun 9, 2026
looks super slick. honestly been waiting for something like this so i don't have to jump into photoshop just for quick chrome assets. added to my figma rn. great job
[Redacted] • Jun 9, 2026
The one-click liquid-metal effect is genuinely satisfying to watch, and doing it natively in Figma instead of bouncing to After Effects saves a real step. Does it stay editable as a shape after the effect is applied?
[Redacted] • Jun 9, 2026
Simple but powerful! Love this kind of solutions and wish you all the best here Ihor!
[Redacted] • Jun 9, 2026
the liquid chrome aesthetic is everywhere in social content right now and getting it right usually means bothering a 3D artist or spending hours in blender. one-click inside figma is a much easier workflow. the fact that it works on text layers too is great for social media headers and brand assets
[Redacted] • Jun 9, 2026
Not a designer by trade, mostly a solo dev who struggles with visuals. Tried Fluido on a text layer in Figma and the result was genuinely impressive for zero effort. The Figma integration feels native, not like a bolted-on plugin. That alone makes it worth it for developers who want polished assets without switching tools.
[Redacted] • Jun 9, 2026
š Hey Product Hunt! I'm Ihor, the maker behind Fluido.
Honestly, as a designer, I've always been obsessed with those sleek liquid metal, chrome, and "lava" effects. But let's be real - creating them is usually a pain. You either spend hours searching for the perfect stock image, or you have to jump into heavy 3D tools like Blender just to get a simple shape right. I really wanted to bring that generative power directly into the workflow where we actually do our design - Figma.
So, I built Fluido to fix exactly that. I spent a lot of time tweaking the engine under the hood to make sure the chromatic aberrations, lighting, and metallic textures look completely natural. Now, instead of switching apps, you can just apply complex fluid shaders directly to your regular vector shapes, typography, or frames with one click.
The workflow is super simple:
Grab any layer (text, shape, frame).
Fire up Fluido.
Play around with the sliders (refraction, contour, softness, etc.) until your design melts exactly how you want it.
Apply to canvas!
Iād absolutely love to hear what you all think. Drop your feedback, feature ideas, or even the wild designs you end up creating with it! I'll be hanging out in the comments all day, so feel free to ask me anything. Cheers! š
Honestly, as a designer, I've always been obsessed with those sleek liquid metal, chrome, and "lava" effects. But let's be real - creating them is usually a pain. You either spend hours searching for the perfect stock image, or you have to jump into heavy 3D tools like Blender just to get a simple shape right. I really wanted to bring that generative power directly into the workflow where we actually do our design - Figma.
So, I built Fluido to fix exactly that. I spent a lot of time tweaking the engine under the hood to make sure the chromatic aberrations, lighting, and metallic textures look completely natural. Now, instead of switching apps, you can just apply complex fluid shaders directly to your regular vector shapes, typography, or frames with one click.
The workflow is super simple:
Grab any layer (text, shape, frame).
Fire up Fluido.
Play around with the sliders (refraction, contour, softness, etc.) until your design melts exactly how you want it.
Apply to canvas!
Iād absolutely love to hear what you all think. Drop your feedback, feature ideas, or even the wild designs you end up creating with it! I'll be hanging out in the comments all day, so feel free to ask me anything. Cheers! š
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