`contained-app`'s design system, focusing on cleanup and user-configurable style primitives.
Raw Developer Origin & Technical Request
GitHub Issue
Jul 1, 2026
## Goal
Clean up the design system so shared visual decisions are managed from a small set of primitives rather than one-off local styling.
Parent: #4
## Relationships
Broader package extraction is tracked in #34. This issue can land smaller cleanup passes before #34 is fully designed.
## Research / design checklist
- [ ] Inventory existing one-off styles, overrides, and duplicated local styling.
- [ ] Identify which controls, cards, rows, panels, and scaffolds should be shared primitives.
- [ ] Decide which per-screen overrides are intentional and document the reason.
- [ ] Decide which Settings-backed design options are stable and meaningful enough to expose.
## Implementation checklist
- [ ] Move repeated behavior into shared primitives.
- [ ] Keep native macOS/Liquid Glass behavior as the default when system primitives fit.
- [ ] Remove or narrow local styling that duplicates shared primitives.
- [ ] Update docs/wiki when behavior, settings, or terminology changes.
## Acceptance criteria
- [ ] Shared controls, cards, rows, panels, and scaffolds are reused where appropriate.
- [ ] Per-screen overrides are rare and intentional.
- [ ] User-facing design options live in Settings only when stable and useful.
- [ ] Cleanup work does not force premature package extraction.
Developer Debate & Comments
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