A web game prototyped to highlight phone addiction, which inadvertently became addictive itself.
Raw Developer Origin & Technical Request
Hacker News
May 11, 2026
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate)Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here?PS: If there's enough demand I'm happy to Open Source this (or DM me) - it's mainly just time restrictions at my end.
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