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Apple App Store Nomad Sculpt

Hexanomad

14,365
Reviews
4.8
Rating
Aug 4, 2020
Launch Date
View Origin Link

Product Positioning & Context

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

• Decimate
Reduce the number of polygons by keeping as many details as possible.

• Face Group
Segment your mesh into subgroups with the face group tool.

• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.

• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.

• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!

• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
Graphics & Design

Related Ecosystem & Alternatives

Discover adjacent products, open-source repositories, and developer tools sharing similar technical architecture.

Deep-Dive FAQs

What is Nomad Sculpt?
Nomad Sculpt is a digital product or tool described as: Hexanomad
Where did Nomad Sculpt originate?
Data for Nomad Sculpt was aggregated directly from the Apple App Store community ecosystem, representing raw developer and early-adopter sentiment.
When was Nomad Sculpt publicly launched?
The initial public indexing or launch date for Nomad Sculpt within our tracked developer communities was recorded on August 4, 2020.
How popular is Nomad Sculpt?
Nomad Sculpt has achieved measurable traction, logging over 14,365 reviews and facilitating 5 recorded discussions or engagements.
Which technical categories define Nomad Sculpt?
Based on metadata extraction, Nomad Sculpt is categorized under topics such as: Graphics & Design.
Is Nomad Sculpt recognized by media or academic researchers?
Yes. It has been covered by media outlets like Designyoutrust.com. This indicates the concept has reached a level of mainstream or scientific viability beyond just developer forums.
What are some commercial alternatives to Nomad Sculpt?
Our semantic intelligence engine identifies potential commercial alternatives in the SaaS space, such as Buddy, which offers overlapping value propositions.
How does the creator describe Nomad Sculpt?
The original author or development team describes the product as follows: "• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for har..."

Community Voice & Feedback

Duh! Obviously anonymous • Jul 21, 2026
I was using a tool, I think it was move or drag, and then the app froze and obviously I wasn’t able to save, and it was very frustrating because it was very hard to do the steps and that I had to restart those steps. Overall, it is still a very good app.
Whateverjustpostitalready • Jul 18, 2026
I have a iPhone 17 Pro Max, the largest phone possible. The UI is CLUTTERED. This reduces my view port to 60% of the screen. It’s like peaking through a hole in the wall just to see the mesh. Can’t touch the microscopic 3 dots under icon to see if there’s a way to close it. Dev; this app may *work on both iPad and iPhone, but it’s not necessarily appropriate for small screens. I model on my phone all the time and the UI here just stinks. Terrible first impression, terrible waste of $20.
Andrew Obb • Jul 17, 2026
This is unbelievably fast and the most user-friendly iPad sculpting software I've used—it makes me happy every day! It is very simple, yet features a beautifully organized UI that keeps all the app's tools easily accessible. I love how easily you can sculpt organic shapes or tackle hard-surface modeling using Boolean operations. It also includes great painting tools and rendering features. I really love this app and find myself using it for hours!
V1perc@tcr3at1ons • Jul 17, 2026
So, I’m a long time user of nomad and i LOVE IT but this most recent issue is driving me insane. The pinch tool isn’t pinching. It used to actually PINCH but in a recent update it’s now behaving more like the crease tool. I cannot find a fix ANYWHERE so this really sucks, I use the pinch tool a whole lot :(
Vegan bmx • Jul 16, 2026
I started my digital sculpting journey two years ago with nomad and I’m now a full time sculptor still using nomad everyday.
HarleyKimon • Jul 13, 2026
You can do alot of important things in the app, mostly modeling, but i have one issue with it.
using the built-in layer tool, you can basically animate to some extent, by changing the percentage of the layer and exporting each frame, you can make an animation. even if you’re going for a quick animation, doing this with multiple parts can take a long time and is a needless hassle. my request is a simple timeline, each frame can save multiple changes so you can move back to certain frames to change some things.
if it isnt too much to ask for, this would be a beautiful update.
Anonymousfurryhater • Jul 13, 2026
Just wish it had animation
naa gg toe • Jul 12, 2026
Hey
Alusha Siren • Jul 10, 2026
I can’t wait until this comes out on Steam!
Javeto #1 • Jul 9, 2026
I have spent long hours trying to understand what everything on the menus do, is a very capable app, but not for people that don’t understand 3d creation.
Dark787 • Jul 2, 2026
Sensational
Keaton R. A. • Jun 26, 2026
I adore sculpting in Nomad. I only wish it had direct vertice manipulation like some other 3D software, for sculpting hard surface objects like armor more finely. Can’t recommend this software highly enough though.
Douglas Girard • Jun 25, 2026
The Best 3d program I have used! Excellent!!!
Xfthfh • Jun 24, 2026
It’s great fun but I wish there were instructions
jjjdidfdj • Jun 21, 2026
For me the only thing that is missing is a easy was a easily extrude without and curves on the side

I know that masking exists but it’s difficult and time consuming once you get the hang of it

Discovery Source

Apple App Store Apple App Store

Aggregated via automated community intelligence tracking.

Tech Stack Dependencies

No direct open-source NPM package mentions detected in the product documentation.

Media Tractions & Mentions

Deep Research & Science

No direct peer-reviewed scientific literature matched with this product's architecture.