TencentARC/Pixal3D
[SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images
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[SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images
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Deep-Dive FAQs
What is TencentARC/Pixal3D?
TencentARC/Pixal3D is a digital product or tool described as: [SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images
Where did TencentARC/Pixal3D originate?
Data for TencentARC/Pixal3D was aggregated directly from the GitHub Open Source community ecosystem, representing raw developer and early-adopter sentiment.
When was TencentARC/Pixal3D publicly launched?
The initial public indexing or launch date for TencentARC/Pixal3D within our tracked developer communities was recorded on May 10, 2026.
How popular is TencentARC/Pixal3D?
TencentARC/Pixal3D has achieved measurable traction, logging over 1,397 traction score and facilitating 116 recorded discussions or engagements.
Are there active development issues for TencentARC/Pixal3D?
Yes, we are currently tracking open architectural debates and bug reports for this project on GitHub. There are currently 5 active high-priority issues logged recently.
What are some commercial alternatives to TencentARC/Pixal3D?
Our semantic intelligence engine identifies potential commercial alternatives in the SaaS space, such as Bluedot 2.1, which offers overlapping value propositions.
How does the creator describe TencentARC/Pixal3D?
The original author or development team describes the product as follows: "[SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images"
Active Developer Issues (GitHub)
Logged: May 14, 2026
Logged: May 14, 2026
Logged: May 14, 2026
Logged: May 14, 2026
Logged: May 12, 2026
Community Voice & Feedback
> After several tests on my end, I'm also reaching the same conclusion. I tested it on a chair, and the chair legs have incorrect dimensions. Trellis in normal mode gives better results — the solution would be multi-image, but we'd need to manage to get a good calibration. I also tried using [anycalib](https://huggingface.co/spaces/simonpick/anycalib-gpu) to remove the distortion from the images and improve the result, but it doesn't change much.
Thanks for the testing. Could you please provide the original chair input image? We can take a closer look at the issue.
Thanks for the testing. Could you please provide the original chair input image? We can take a closer look at the issue.
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After several tests on my end, I'm also reaching the same conclusion. I tested it on a chair, and the chair legs have incorrect dimensions. Trellis in normal mode gives better results — the solution would be multi-image, but we'd need to manage to get a good calibration. I also tried using [anycalib](https://huggingface.co/spaces/simonpick/anycalib-gpu) to remove the distortion from the images and improve the result, but it doesn't change much.
Thanks ,but your a little advice, wheels are better to be in a new project, too big. Too slow to pull in china, github is almost banned in china. And most of the wheels are useless for one platform
You can try it using ComfyUI-Trellis2, branch pixal3d: https://github.com/visualbruno/ComfyUI-Trellis2/tree/pixal3d
It's in beta, I'm still working on it, but it works
It's in beta, I'm still working on it, but it works
感谢您的关注和支持!Pixal3D在一致性上确实有一定的优势,但在细节质量、表面光滑度、结构合理性等维度均明显弱于Hunyuan3D 3.1等闭源模型。如果Pixal3D能带来一些新的想法,或在特定场景下有更适合的应用,就已经很好了。
我们会去调研一下comfyui的实现可能性,感谢您的建议!
我们会去调研一下comfyui的实现可能性,感谢您的建议!
Discovery Source
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