pixelfx, a library of 244 procedural pixel art effects and character animations, integrated with a Claude Code skill for visual refinement. It targets indie game developers and visual creators.
Raw Developer Origin & Technical Request
GitHub Issue
Nov 1, 2026
Hi `patch-gg` team! 👋
Love what you built with **`pixelfx`** — scaling Hugo Duprez's *"code is clay"* methodology to **244 procedural pixel art effects and full acted-out character attack moves** (with wind-up, hit-stop freeze, and recovery) plus a Claude Code visual refinement skill is incredible for both indie game devs and visual creators.
We just featured `patch-gg/pixelfx` in a dedicated hands-on guide on **WaveWeaver (`waveweaver.io`)**, covering:
- Breakdown of all 244 procedural effects & acted-out character animations
- How to run the local gallery, export PNG sprite sheets, and prompt the bundled Claude Code skill
- How creators pair `pixelfx` animations with AI sound effects and multi-channel devlog distribution
🔗 **Full Guide**: waveweaver.io/tools/pixelfx
🔗 **Creator Hub**: waveweaver.io
We linked directly to `github.com/patch-gg/pixelfx` and your live gallery (`patch-gg.github.io/pixelfx/`). Congrats on the breakout launch! 🎉
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Frequently Asked Questions
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Engagement Signals
Cross-Market Term Frequency
Counts stored text matches for foundational terms like procedural pixel art effects and acted-out character attack moves in analysed public discussions. These counts do not measure adoption.
Stored text matches, not adoption or market-share measurements.
- procedural pixel art effects: 1 records
- acted-out character attack moves: 1 records
- wind-up, hit-stop freeze, recovery: 1 records
- Claude Code visual refinement skill: 1 records
- local gallery: 1 records
- export PNG sprite sheets: 1 records
- AI sound effects: 1 records
- multi-channel devlog distribution: 1 records
SaaS Metrics