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Gemini Executive Synthesis

DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.

Technical Positioning
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs across a range of games. The immediate crash on startup, coupled with a lack of diagnostic logs, indicates a severe integration failure that prevents the product from even initializing. The goal is to ensure basic game compatibility and robust error logging.
SaaS Insight & Market Implications
This issue reports a critical 'GPU Crash dump Triggered' on startup for 'The Blood of Dawnwalker' on an RX 9060 XT, with the DLSS-NR-on-AMD log file remaining empty. This indicates a fundamental failure in the software's ability to initialize or integrate with the game, leading to an immediate and unrecoverable crash. The absence of diagnostic logs exacerbates the problem, making debugging and resolution extremely difficult. Such severe, unlogged crashes are major blockers for user adoption and product reliability, signaling deep-seated compatibility issues that prevent the solution from even being tested in certain game environments. This highlights a significant technical debt in error handling and stability.
Proprietary Technical Taxonomy
9060XT The Blood of Dawnwalker crash on start log DLSS-NR-on-AMD empty GPUCrash GPU Crash dump Triggered UECC-Windows UE-Dawnwalker

Raw Developer Origin & Technical Request

Source Icon GitHub Issue Sep 4, 2026
Repo: danielblnc/DLSS-NR-on-AMD
[9060XT] The Blood of Dawnwalker crash on start, log DLSS-NR-on-AMD empty

3
C9BC3FD941C848E04D9B52AF05B62698
UECC-Windows-5167BEE34325EF8B99076C8BF9B1D5B0_0000
false
false
false
GPUCrash
GPU Crash dump Triggered

Attended
13376
0
false
false
false
false
UE-Dawnwalker
Dawnwalker
Shipping

Windows
[Windows 10 (22H2) [10.0.19045.5131] 64b]
Windows
Game
Unset

5.5.4-256189+dw1-pc-gog-256189-shipping-patch2-all
5.5.4-256189+dw1-pc-gog-256189-shipping-patch2-all

9
ru-RU
dw1-pc-gog-25618...

Developer Debate & Comments

assolonel-source • Sep 4, 2026
FSR Quality, medium settings, 1680x1050 resolution , gigabyte 9070 xt v.1
timurmoisejchenko03-dev • Sep 4, 2026
О, РУССКИЕ ТУТ! Бро, ты как устанавливал? По директории The Blood of Dawnwalker\Dawnwalker\Binaries\Win64? У меня прост краш при запуске моментальный. Может я чет не так сделал?
timurmoisejchenko03-dev • Sep 4, 2026
### **I managed to get the correct logs, here they are:** dlssnr_amd loaded (standalone version.dll proxy) from F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\; log in F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\; settings in F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\dlssnr_on_amd.ini hooked ID3D12CommandQueue::ExecuteCommandLists hooked IDXGIFactory2::CreateSwapChainForHwnd hooked IDXGIFactory::CreateSwapChain hooked IDXGISwapChain::Present hooked IDXGISwapChain1::Present1 swapchain 000001DD7DD5E670 created on queue 000001DD7DD65440 (device 000001DD635F4390) device 000001DD635F4390 (from the first presented swapchain) env: windows 10.0.19045, game exe F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\Dawnwalker.exe env: swapchain 1920x1080 format 24, 3 buffers, swap effect 4, windowed env: adapter 0: AMD Radeon RX 9060 XT (vendor 0x1002, device 0x7590, 16189 MB, luid 00000000-0000fc91) env: adapter 1: Microsoft Basic Render Driver (vendor 0x1414, device 0...
timurmoisejchenko03-dev • Sep 4, 2026
After reverse engineering, it turned out that the HIP kernels are compiled only for the following architecture codes: gfx1100 · gfx1101 · gfx1102 · gfx1201 (RDNA3 / RDNA4). That is, for arch gfx1200 (RX 9060XT), the HIP kernels are not compiled. There is no support for this graphics card yet. We'll wait — maybe the author will add it.
assolonel-source • Sep 4, 2026
There is only one game (*The Blood of Dawnwalker*) that actually managed to launch this program... *Tainted of Avalon* does nothing because the game lacks FSR support. As for *Assassin's Creed: Black Flag Resynced*, I get a flickering image followed by a crash with a DX12 error; the driver also fails immediately, and the only way to get Adrenaline running again is to restart the PC.

Adjacent Repository Pain Points

Other highly discussed features and pain points extracted from danielblnc/DLSS-NR-on-AMD.

Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is the failure of the software to activate or even recognize the AMD GPU (RX 9060 XT) during installation and runtime, despite the GPU functioning correctly with other applications.
The project aims to provide a seamless installation and activation experience for AMD GPU users. The current issues indicate a failure in hardware detection and software integration, preventing the product from delivering its core value. The goal is to ensure reliable GPU identification and feature activation.
Top Replies
deton24 • Sep 5, 2026
Try out with this one: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/89
youssefrady21 • Sep 5, 2026
> Try out with this one: [ (comment)](https://github.com/danielblnc/DLSS-NR-on-AMD/issues/33#issuecomment-5543545361) Nope. Still not working somehow XD. Thanks for the comment though.
deton24 • Sep 5, 2026
Then the last chance: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/36#issuecomment-5552262716
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is rendering issues and crashes in 'Wuthering Waves' on RX 7900 XT (RDNA3). This includes black screens in Async mode (UI visible) and errors/crashes in Inline mode, potentially due to color space mismatch or device removal/hung errors.
The project aims to provide a functional and visually correct DLSS 5 solution for AMD RDNA3 GPUs. The current state, with black screens and crashes, indicates a failure to achieve basic rendering integrity and stability. The goal is to resolve these rendering pipeline issues, particularly color space handling and device state management, to ensure a playable experience.
Top Replies
KOPLAKMAL • Sep 5, 2026
so i do test on rx 9070 xt. but when i open clientshipping exe, it show fatal error. how you open the game?
CosmicDictator • Sep 6, 2026
Put the proxy DLLs and `nvngx_dlssnr.dll` in the same folder as `Client-Win64-Shipping.exe` (`Client\Binaries\Win64`), then launch the game by running `Client-Win64-Shipping.exe` directly — that wo...
KOPLAKMAL • Sep 6, 2026
hoo okay will try, arigathanks🙏 but i still dunno what is 'proxy DLLs' means
Extracted Positioning
A working patched build of DLSS-NR-on-AMD for RX 9060 XT / gfx1200, demonstrating significant performance improvements (13.3% without Frame Generation, double with) and addressing regressions in official builds.
The project aims to provide a stable, high-performance DLSS 5 Neural Rendering solution for AMD GPUs, specifically targeting the RX 9060 XT. The goal is to surpass previous performance benchmarks and ensure reliability, particularly concerning 'Inline mode' functionality. The developer is positioning this patched build as a critical reference for future official releases, emphasizing regression prevention.
Top Replies
vozo34 • Sep 6, 2026
If anyone with an RX 9060 XT would like to test my latest patched version, please suggest a safe and accessible way to share it so everyone interested can try it. I noticed a significant performanc...
RosivaldoBrito • Sep 6, 2026
@vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time I ...
vozo34 • Sep 6, 2026
> @vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time ...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is crashes in Cyberpunk 2077 on an RX 7900 XT, suspected to be caused by 'excessive TDR-timeout workloads'.
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs. The crashes, particularly in a demanding title like Cyberpunk 2077, indicate a stability issue under heavy load. The goal is to mitigate TDR-timeout related crashes and ensure robust performance in graphically intensive games.
Top Replies
mingkaisun15-boop • Sep 4, 2026
System: Windows 10  22H2
big2cater • Sep 4, 2026
windows10 is too oleder,we use windows11
WitWolfy • Sep 4, 2026
I think our warhorse RDNA 3 cards arent compatible with this guys Im sitting with a 7900 xtx 24GB beast and I want to use this so bad, but we lack the hardware AI Matrix Cores used to power FSR 4's...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation.
The project aims to provide a stable and crash-free DLSS 5 solution for AMD GPUs. The current crashes, particularly with a specific game engine, indicate a critical stability issue that prevents the product from being reliably used. The goal is to eliminate these exceptions and ensure robust integration with various game engines.
Top Replies
azeselh • Sep 4, 2026
[dlssnr_on_amd.log](https://github.com/user-attachments/files/31847152/dlssnr_on_amd.log)
azeselh • Sep 4, 2026
I have an RX 7900 XT setup available if you compile a test build or debug logging version with RDNA 3 / HIP kernel adjustments and need someone to verify it
danielblnc • Sep 5, 2026
RE Engine is potentially fixed in v0.2.14, I can add you to the discord to test it

Frequently Asked Questions

Market intelligence mapped to DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file..

What is the technical positioning of DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.?
Based on our AI analysis of the original developer request, its primary technical positioning is: The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs across a range of games. The immediate crash on startup, coupled with a lack of diagnostic logs, indicates a severe integration failure that prevents the product from even initializing. The goal is to ensure basic game compatibility and robust error logging.
How is the developer community reacting to DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.?
Yes, we have tracked 8 direct responses and active debates regarding this specific topic originating from GitHub Issue.
Which technical concepts are associated with DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.?
Our proprietary extraction maps DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file. to adjacent architectural concepts including 9060XT, The Blood of Dawnwalker, crash on start, log DLSS-NR-on-AMD empty.

Engagement Signals

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Replies
open
Issue Status

Cross-Market Term Frequency

Quantifies the cross-market adoption of foundational terms like 9060XT and The Blood of Dawnwalker by tracking occurrence frequency across active SaaS architectures and enterprise developer debates.