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Gemini Executive Synthesis

DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation.

Technical Positioning
The project aims to provide a stable and crash-free DLSS 5 solution for AMD GPUs. The current crashes, particularly with a specific game engine, indicate a critical stability issue that prevents the product from being reliably used. The goal is to eliminate these exceptions and ensure robust integration with various game engines.
SaaS Insight & Market Implications
This issue reports a critical 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) systems, specifically impacting games built on the RE Engine. The repeated memory access violations, occurring after successful proxy DLL loading and API hooking, indicate a deep-seated incompatibility or instability within the DLSS-NR-on-AMD implementation. Such persistent crashes render the product unusable for affected titles, severely limiting its market viability and user trust. Addressing these exceptions is paramount for establishing product reliability and expanding its compatibility footprint across the diverse gaming ecosystem. The technical details point to issues within the low-level graphics API interception and execution.
Proprietary Technical Taxonomy
Crash Exception 0xc0000005 RX 7900 XT (gfx1100) RE Engine dlssnr_amd loaded (standalone version.dll proxy) hooked ID3D12CommandQueue::ExecuteCommandLists hooked IDXGIFactory2::CreateSwapChainForHwnd hooked IDXGIFactory::CreateSwapChain

Raw Developer Origin & Technical Request

Source Icon GitHub Issue Sep 4, 2026
Repo: danielblnc/DLSS-NR-on-AMD
[Crash] Exception 0xc0000005 on RX 7900 XT (gfx1100) - RE Engine

dlssnr_amd loaded (standalone version.dll proxy) from D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\; log in D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\; settings in D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\dlssnr_on_amd.ini
hooked ID3D12CommandQueue::ExecuteCommandLists
hooked IDXGIFactory2::CreateSwapChainForHwnd
hooked IDXGIFactory::CreateSwapChain
hooked IDXGISwapChain::Present
hooked IDXGISwapChain1::Present1
dlssnr_amd loaded (standalone version.dll proxy) from D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\; log in D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\; settings in D:\SteamLibrary\steamapps\common\RESIDENT EVIL requiem BIOHAZARD requiem\dlssnr_on_amd.ini
hooked ID3D12CommandQueue::ExecuteCommandLists
hooked IDXGIFactory2::CreateSwapChainForHwnd
hooked IDXGIFactory::CreateSwapChain
hooked IDXGISwapChain::Present
hooked IDXGISwapChain1::Present1
FAULT: exception 0xc0000005 at 0000000015627264 (? + 0x15627264) thread 13496, last job -1
FAULT: exception 0xc0000005 at 0000000015627264 (? + 0x15627264) thread 13496, last job -1
FAULT: exception 0xc0000005 at 0000000015627264 (? + 0x15627264) thread 13496, last job -1
FAULT: exception 0xc0000005 at 0000000015627264 (? + 0x15627264) thread 13496, last job -1
FAULT: exception 0xc0000005 at 0000000015627264 (? + 0x15627264) thread 13496, last job -1
FAULT: exception 0xc0000005 at ...

Developer Debate & Comments

azeselh • Sep 4, 2026
[dlssnr_on_amd.log](https://github.com/user-attachments/files/31847152/dlssnr_on_amd.log)
azeselh • Sep 4, 2026
I have an RX 7900 XT setup available if you compile a test build or debug logging version with RDNA 3 / HIP kernel adjustments and need someone to verify it
danielblnc • Sep 5, 2026
RE Engine is potentially fixed in v0.2.14, I can add you to the discord to test it
azeselh • Sep 5, 2026
That would be great! My Discord username is: azeselh2 I have the RX 7900 XT ready to test as soon as you add me.
danielblnc • Sep 5, 2026
Join here and I'll give you tester access: https://discord.gg/5gCwc6mskc

Adjacent Repository Pain Points

Other highly discussed features and pain points extracted from danielblnc/DLSS-NR-on-AMD.

Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is the failure of the software to activate or even recognize the AMD GPU (RX 9060 XT) during installation and runtime, despite the GPU functioning correctly with other applications.
The project aims to provide a seamless installation and activation experience for AMD GPU users. The current issues indicate a failure in hardware detection and software integration, preventing the product from delivering its core value. The goal is to ensure reliable GPU identification and feature activation.
Top Replies
deton24 • Sep 5, 2026
Try out with this one: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/89
youssefrady21 • Sep 5, 2026
> Try out with this one: [ (comment)](https://github.com/danielblnc/DLSS-NR-on-AMD/issues/33#issuecomment-5543545361) Nope. Still not working somehow XD. Thanks for the comment though.
deton24 • Sep 5, 2026
Then the last chance: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/36#issuecomment-5552262716
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is rendering issues and crashes in 'Wuthering Waves' on RX 7900 XT (RDNA3). This includes black screens in Async mode (UI visible) and errors/crashes in Inline mode, potentially due to color space mismatch or device removal/hung errors.
The project aims to provide a functional and visually correct DLSS 5 solution for AMD RDNA3 GPUs. The current state, with black screens and crashes, indicates a failure to achieve basic rendering integrity and stability. The goal is to resolve these rendering pipeline issues, particularly color space handling and device state management, to ensure a playable experience.
Top Replies
KOPLAKMAL • Sep 5, 2026
so i do test on rx 9070 xt. but when i open clientshipping exe, it show fatal error. how you open the game?
CosmicDictator • Sep 6, 2026
Put the proxy DLLs and `nvngx_dlssnr.dll` in the same folder as `Client-Win64-Shipping.exe` (`Client\Binaries\Win64`), then launch the game by running `Client-Win64-Shipping.exe` directly — that wo...
KOPLAKMAL • Sep 6, 2026
hoo okay will try, arigathanks🙏 but i still dunno what is 'proxy DLLs' means
Extracted Positioning
A working patched build of DLSS-NR-on-AMD for RX 9060 XT / gfx1200, demonstrating significant performance improvements (13.3% without Frame Generation, double with) and addressing regressions in official builds.
The project aims to provide a stable, high-performance DLSS 5 Neural Rendering solution for AMD GPUs, specifically targeting the RX 9060 XT. The goal is to surpass previous performance benchmarks and ensure reliability, particularly concerning 'Inline mode' functionality. The developer is positioning this patched build as a critical reference for future official releases, emphasizing regression prevention.
Top Replies
vozo34 • Sep 6, 2026
If anyone with an RX 9060 XT would like to test my latest patched version, please suggest a safe and accessible way to share it so everyone interested can try it. I noticed a significant performanc...
RosivaldoBrito • Sep 6, 2026
@vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time I ...
vozo34 • Sep 6, 2026
> @vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time ...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is crashes in Cyberpunk 2077 on an RX 7900 XT, suspected to be caused by 'excessive TDR-timeout workloads'.
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs. The crashes, particularly in a demanding title like Cyberpunk 2077, indicate a stability issue under heavy load. The goal is to mitigate TDR-timeout related crashes and ensure robust performance in graphically intensive games.
Top Replies
mingkaisun15-boop • Sep 4, 2026
System: Windows 10  22H2
big2cater • Sep 4, 2026
windows10 is too oleder,we use windows11
WitWolfy • Sep 4, 2026
I think our warhorse RDNA 3 cards arent compatible with this guys Im sitting with a 7900 xtx 24GB beast and I want to use this so bad, but we lack the hardware AI Matrix Cores used to power FSR 4's...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs across a range of games. The immediate crash on startup, coupled with a lack of diagnostic logs, indicates a severe integration failure that prevents the product from even initializing. The goal is to ensure basic game compatibility and robust error logging.
Top Replies
assolonel-source • Sep 4, 2026
FSR Quality, medium settings, 1680x1050 resolution , gigabyte 9070 xt v.1
timurmoisejchenko03-dev • Sep 4, 2026
О, РУССКИЕ ТУТ! Бро, ты как устанавливал? По директории The Blood of Dawnwalker\Dawnwalker\Binaries\Win64? У меня прост краш при запуске моментальный. Может я чет не так сделал?
timurmoisejchenko03-dev • Sep 4, 2026
### **I managed to get the correct logs, here they are:** dlssnr_amd loaded (standalone version.dll proxy) from F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\; log in F:\The Blood of Dawnwal...

Frequently Asked Questions

Market intelligence mapped to DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation..

What is the technical positioning of DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation.?
Based on our AI analysis of the original developer request, its primary technical positioning is: The project aims to provide a stable and crash-free DLSS 5 solution for AMD GPUs. The current crashes, particularly with a specific game engine, indicate a critical stability issue that prevents the product from being reliably used. The goal is to eliminate these exceptions and ensure robust integration with various game engines.
Are engineers actively discussing DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation.?
Yes, we have tracked 7 direct responses and active debates regarding this specific topic originating from GitHub Issue.
Which technical concepts are associated with DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation.?
Our proprietary extraction maps DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a recurring 'exception 0xc0000005' crash on RX 7900 XT (gfx1100) when running games using the RE Engine, indicating a memory access violation. to adjacent architectural concepts including Crash, Exception 0xc0000005, RX 7900 XT (gfx1100), RE Engine.

Engagement Signals

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