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Gemini Executive Synthesis

DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070.

Technical Positioning
The project aims to provide a functional and visually acceptable DLSS 5 solution for AMD GPUs. The current state, with severe visual artifacts, indicates a failure to meet basic quality standards for a playable experience. The goal is to eliminate these artifacts across different rendering modes and FSR versions.
SaaS Insight & Market Implications
This issue exposes significant visual fidelity problems with DLSS-NR-on-AMD when running Cyberpunk 2077 on an RX 9070. Users report 'blinking/flashing' in Inline mode and 'extreme ghosting' in Async mode, rendering the experience unacceptable despite successful activation. The persistence of these artifacts across various FSR versions and resolutions indicates a fundamental rendering pipeline or synchronization issue. This directly impacts user adoption and confidence, as core functionality is compromised by severe visual degradation. For a product aiming to enhance graphical performance, such artifacts are critical blockers, highlighting the complex challenges of porting proprietary rendering technologies to incompatible hardware architectures.
Proprietary Technical Taxonomy
RX 9070 Inline mode Async mode DLSS5 extreme ghosting blinking / flashing FSR 4, 3, 2 resolutions

Raw Developer Origin & Technical Request

Source Icon GitHub Issue Sep 6, 2026
Repo: danielblnc/DLSS-NR-on-AMD
Cyberpunk 2077, Extreme Ghosting on RX 9070

Hey i tried it on my RX 9070 , i can enable it .

On Inline mode , the screen is just blinking / flashing -.-
On Async mode DLSS5 workes but extreme ghosting when object are moving.

I tried FSR 4 , 3 , 2 and a few resolutions but still the same.

Any fixes for that ?

Developer Debate & Comments

michalhojwa • Sep 6, 2026
1. turn on already ingame, each time. Lossless scalling after. 2. AMD framegen kills most of blinking. 3. Precise colors high. 4. synchronic mode on.
Fuchsmensch • Sep 6, 2026
So what do you mean ? Turn on ingame Framegen and also lossless scaling ? Do you mean the app losless scaling ? And Precice Colors where can i find these option ? And synhronic mode you mean inline mode ?
michalhojwa • Sep 6, 2026
Blinking shouldn't happen on lowest details+ color precision high. then you launch the game with dlss5 off. Then experiment with other details. Ingame hit end btn and turn on dlss5. Only then turn on lossless scaling 1x but fsr1 filter to stretch window of cyberpunk to Fullscreen (on my pc game is running in 720p and win11 is 1080p). So Im using lossless to make game Fullscreen. As for FrameGen, only the one from game seems to be working. Lossless 3x makes no difference. My vid: https://youtu.be/Yn49KwWC5qQ?is=VP83hhDIUNZ7ie3Z
michalhojwa • Sep 6, 2026
Also disable integrated gpu in windows hardware manager. Check with vrr off.
danielblnc • Sep 7, 2026
Can you upload logs?

Adjacent Repository Pain Points

Other highly discussed features and pain points extracted from danielblnc/DLSS-NR-on-AMD.

Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is the failure of the software to activate or even recognize the AMD GPU (RX 9060 XT) during installation and runtime, despite the GPU functioning correctly with other applications.
The project aims to provide a seamless installation and activation experience for AMD GPU users. The current issues indicate a failure in hardware detection and software integration, preventing the product from delivering its core value. The goal is to ensure reliable GPU identification and feature activation.
Top Replies
deton24 • Sep 5, 2026
Try out with this one: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/89
youssefrady21 • Sep 5, 2026
> Try out with this one: [ (comment)](https://github.com/danielblnc/DLSS-NR-on-AMD/issues/33#issuecomment-5543545361) Nope. Still not working somehow XD. Thanks for the comment though.
deton24 • Sep 5, 2026
Then the last chance: https://github.com/danielblnc/DLSS-NR-on-AMD/issues/36#issuecomment-5552262716
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is rendering issues and crashes in 'Wuthering Waves' on RX 7900 XT (RDNA3). This includes black screens in Async mode (UI visible) and errors/crashes in Inline mode, potentially due to color space mismatch or device removal/hung errors.
The project aims to provide a functional and visually correct DLSS 5 solution for AMD RDNA3 GPUs. The current state, with black screens and crashes, indicates a failure to achieve basic rendering integrity and stability. The goal is to resolve these rendering pipeline issues, particularly color space handling and device state management, to ensure a playable experience.
Top Replies
KOPLAKMAL • Sep 5, 2026
so i do test on rx 9070 xt. but when i open clientshipping exe, it show fatal error. how you open the game?
CosmicDictator • Sep 6, 2026
Put the proxy DLLs and `nvngx_dlssnr.dll` in the same folder as `Client-Win64-Shipping.exe` (`Client\Binaries\Win64`), then launch the game by running `Client-Win64-Shipping.exe` directly — that wo...
KOPLAKMAL • Sep 6, 2026
hoo okay will try, arigathanks🙏 but i still dunno what is 'proxy DLLs' means
Extracted Positioning
A working patched build of DLSS-NR-on-AMD for RX 9060 XT / gfx1200, demonstrating significant performance improvements (13.3% without Frame Generation, double with) and addressing regressions in official builds.
The project aims to provide a stable, high-performance DLSS 5 Neural Rendering solution for AMD GPUs, specifically targeting the RX 9060 XT. The goal is to surpass previous performance benchmarks and ensure reliability, particularly concerning 'Inline mode' functionality. The developer is positioning this patched build as a critical reference for future official releases, emphasizing regression prevention.
Top Replies
vozo34 • Sep 6, 2026
If anyone with an RX 9060 XT would like to test my latest patched version, please suggest a safe and accessible way to share it so everyone interested can try it. I noticed a significant performanc...
RosivaldoBrito • Sep 6, 2026
@vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time I ...
vozo34 • Sep 6, 2026
> @vozo34 I'd like to test it, please. The last guy shared his patch through a download link here. I'd also like to ask you if your inline mode is working correctly because mine crashes every time ...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is crashes in Cyberpunk 2077 on an RX 7900 XT, suspected to be caused by 'excessive TDR-timeout workloads'.
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs. The crashes, particularly in a demanding title like Cyberpunk 2077, indicate a stability issue under heavy load. The goal is to mitigate TDR-timeout related crashes and ensure robust performance in graphically intensive games.
Top Replies
mingkaisun15-boop • Sep 4, 2026
System: Windows 10  22H2
big2cater • Sep 4, 2026
windows10 is too oleder,we use windows11
WitWolfy • Sep 4, 2026
I think our warhorse RDNA 3 cards arent compatible with this guys Im sitting with a 7900 xtx 24GB beast and I want to use this so bad, but we lack the hardware AI Matrix Cores used to power FSR 4's...
Extracted Positioning
DLSS 5 Neural Rendering on AMD GPUs. The specific problem is a 'GPU Crash dump Triggered' on startup when running 'The Blood of Dawnwalker' on an RX 9060 XT, with an empty DLSS-NR-on-AMD log file.
The project aims to provide a stable and functional DLSS 5 solution for AMD GPUs across a range of games. The immediate crash on startup, coupled with a lack of diagnostic logs, indicates a severe integration failure that prevents the product from even initializing. The goal is to ensure basic game compatibility and robust error logging.
Top Replies
assolonel-source • Sep 4, 2026
FSR Quality, medium settings, 1680x1050 resolution , gigabyte 9070 xt v.1
timurmoisejchenko03-dev • Sep 4, 2026
О, РУССКИЕ ТУТ! Бро, ты как устанавливал? По директории The Blood of Dawnwalker\Dawnwalker\Binaries\Win64? У меня прост краш при запуске моментальный. Может я чет не так сделал?
timurmoisejchenko03-dev • Sep 4, 2026
### **I managed to get the correct logs, here they are:** dlssnr_amd loaded (standalone version.dll proxy) from F:\The Blood of Dawnwalker\Dawnwalker\Binaries\Win64\; log in F:\The Blood of Dawnwal...

Frequently Asked Questions

Market intelligence mapped to DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070..

What problem does DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070. solve?
Based on our AI analysis of the original developer request, its primary technical positioning is: The project aims to provide a functional and visually acceptable DLSS 5 solution for AMD GPUs. The current state, with severe visual artifacts, indicates a failure to meet basic quality standards for a playable experience. The goal is to eliminate these artifacts across different rendering modes and FSR versions.
Are engineers actively discussing DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070.?
Yes, we have tracked 6 direct responses and active debates regarding this specific topic originating from GitHub Issue.
What are the foundational technologies related to DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070.?
Our proprietary extraction maps DLSS 5 Neural Rendering on AMD GPUs, specifically addressing visual artifacts (blinking/flashing in Inline mode, extreme ghosting in Async mode) when running Cyberpunk 2077 on an RX 9070. to adjacent architectural concepts including RX 9070, Inline mode, Async mode, DLSS5.

Engagement Signals

6
Replies
open
Issue Status

Cross-Market Term Frequency

Quantifies the cross-market adoption of foundational terms like DLSS5 and Inline mode by tracking occurrence frequency across active SaaS architectures and enterprise developer debates.