Character collision and physics issues (clipping, floating) in Uncharted 2.
Raw Developer Origin & Technical Request
GitHub Issue
Oct 15, 2026
I'm experiencing recurring character positioning and possible collision/physics issues in Uncharted 2: Among Thieves.
The player character frequently sinks or clips into the ground and floor. In some situations he also appears to float or remain suspended in midair, as though his position relative to the environment is being calculated incorrectly. This happens in multiple areas, the snowy train sequence as well as the underground scene just after, so it's likely it would happen the whole game.
This happened on both v0.3 and the newest v0.3.1 of the Windows port, using the default display settings, 60 fps and 1080p.
The issue either always happens or is very likely to happen. The most frequent problem is the character sinking into the ground. The floating on the train section happened usually when the character died and then it respawns floating. And the floating on the sewers scene it happened when I fell into the lower level after just arriving there (only a couple of steps forwards after spawn), no dying required.
Title: CUSA02320
Game updated to 01.02
Resolution: 1920×1080 (default)
Frame rate setting: 60 FPS (default)
Frame generation: Disabled
Other settings: Default
System specifications:
OS: Windows 11 Home 64-bit
CPU: Intel Core i5-12450H
GPU: NVIDIA GeForce RTX 2050
RAM: 16 GB
I've attached the last_run.log of the train section test, and four screenshots demonstrating the problem in different locations as well.
Please let me know if any additional informat...
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