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In-game camera object recognition in totk-pc-recomp

Technical Positioning
Native Windows x86-64 execution with a Vulkan renderer, aiming for full game functionality.
SaaS Insight & Market Implications
This issue identifies a critical functional bug in `totk-pc-recomp`: the in-game camera fails to recognize objects, preventing progression in a core quest ('Camera Work in the Depths'). This is not a mere graphical glitch but a fundamental breakdown of game logic within the recompiled environment. The problem occurs on an NVIDIA RTX 5070 Ti with Vulkan, indicating it's not solely an AMD-specific rendering issue. The inability to complete quests directly impacts user engagement and the product's viability as a full game replacement. This bug suggests deeper issues in how the recompilation handles specific game systems or object metadata, which are essential for interactive elements. Resolving such functional regressions is paramount for `totk-pc-recomp` to deliver a complete and playable experience, moving beyond basic rendering to full game fidelity.
Proprietary Technical Taxonomy
TOTK PC Recomp: v0.1.1+701bd62 Game version: 1.2.1 GPU: NVIDIA RTX 5070 Ti Graphics API: Vulkan OS: Windows 11 in-game camera does not recognize any objects object name or recognition frame Camera Work in the Depths quest

Raw Developer Origin & Technical Request

Source Icon GitHub Issue Oct 30, 2026
Repo: valentderah/totk-pc-recomp
Camera does not recognize any objects — Camera Work in the Depths quest cannot progress

### Version

TOTK PC Recomp: v0.1.1+701bd62 Game version: 1.2.1

### GPU, driver and Windows version

GPU: NVIDIA RTX 5070 Ti Graphics API: Vulkan OS: Windows 11

### What happened and how to reproduce it

Bug descriptionThe in-game camera does not recognize any objects, including weapons, enemies, or the statue required for the "Camera Work in the Depths" quest.

No object name or recognition frame appears when aiming the camera. Pictures can still be taken, but Robbie does not accept the statue photograph, preventing quest progression.Steps to reproduceStart the "Camera Work in the Depths" quest.Find Robbie in the Depths and unlock the camera.Aim the camera at the required statue.Observe that the statue is not recognized.Try aiming at other recognizable objects, such as weapons.Expected behaviorThe camera recognizes objects and displays their names.The statue is recognized and the quest can progress.Actual behavior

Developer Debate & Comments

No active discussions extracted for this entry yet.

Adjacent Repository Pain Points

Other highly discussed features and pain points extracted from valentderah/totk-pc-recomp.

Extracted Positioning
Stability of totk-pc-recomp on AMD GPUs
Native Windows x86-64 execution with a Vulkan renderer, aiming for stable and reliable performance.
Top Replies
daniloberserk • Oct 30, 2026
Same.
softspokenshank-del • Oct 30, 2026
Reinstalled the drivers, they didn't crash but the game is crashing now [totk.log](https://github.com/user-attachments/files/34164445/totk.log)
vojtechson • Oct 30, 2026
same here [totk.log](https://github.com/user-attachments/files/34173973/totk.log) [totk.2.log](https://github.com/user-attachments/files/34173977/totk.2.log) [totk.1.log](https://github.com/user-at...
Extracted Positioning
Rendering of static objects in totk-pc-recomp
Native Windows x86-64 execution with a Vulkan renderer, aiming for faithful game rendering.
Top Replies
CannaDorata • Oct 30, 2026
yo i have the same problem but the window key doesnt do shot :{
xlukesmashx-dot • Oct 30, 2026
> 1. yo i have the same problem but the window key doesnt do shot :{ I figured it out, for me all I need to do to fix it is to play 60 fps.
CannaDorata • Oct 30, 2026
> I figured it out, for me all I need to do to fix it is to play 60 fps. Hey I found out as well, you can also switch back to 120 or 144 and it stays fixed
Extracted Positioning
Static recompilation of The Legend of Zelda: Tears of the Kingdom (TotK Recomp)
Native Windows x86-64 execution with a Vulkan renderer, aiming for faithful game rendering.
Top Replies
Rieczhard • Oct 30, 2026
i have the same problem on my rx 580, i've tried changing some settings but none worked
Ralag • Oct 30, 2026
I have the same problem; my RX 570 isn't working. I enabled ASTC in the CPU settings, and it improved things a bit—that might be helpful.
Rieczhard • Oct 30, 2026
i have changed to cpu, reduce stuttering, but the image remained the same
Extracted Positioning
Static recompilation of The Legend of Zelda: Tears of the Kingdom (TotK Recomp)
Native Windows x86-64 execution with a Vulkan renderer, aiming for faithful game rendering.
Top Replies
valentderah • Oct 29, 2026
@NansMM The GPU driver reset at the title screen (device lost), and the log doesn't show what caused it. Could you add these lines at the end of totk.ini and run the game again? ``` [performance] v...
NansMM • Oct 29, 2026
[totk.log](https://github.com/user-attachments/files/34145550/totk.log) Edit: wrong log file
conongnang • Oct 29, 2026
@valentderah Same crash as this issue on my machine, and I found a workaround. Adding this under `[performance]` in `totk.ini` fixes it: ```ini vk_recorder = 0 ``` **Setup:** TotK Recomp 0.1.1+701b...

Frequently Asked Questions

Market intelligence mapped to In-game camera object recognition in totk-pc-recomp.

What problem does In-game camera object recognition in totk-pc-recomp solve?
Based on our AI analysis of the original developer request, its primary technical positioning is: Native Windows x86-64 execution with a Vulkan renderer, aiming for full game functionality.
What is the general sentiment around In-game camera object recognition in totk-pc-recomp?
Yes, we have tracked 4 direct responses and active debates regarding this specific topic originating from GitHub Issue.
Which technical concepts are associated with In-game camera object recognition in totk-pc-recomp?
Our proprietary extraction maps In-game camera object recognition in totk-pc-recomp to adjacent architectural concepts including TOTK PC Recomp: v0.1.1+701bd62, Game version: 1.2.1, GPU: NVIDIA RTX 5070 Ti, Graphics API: Vulkan.

Engagement Signals

4
Replies
open
Issue Status

Cross-Market Term Frequency

Counts stored text matches for foundational terms like TOTK PC Recomp: v0.1.1+701bd62 and Game version: 1.2.1 in analysed public discussions. These counts do not measure adoption.

Stored text matches, not adoption or market-share measurements.

  • TOTK PC Recomp: v0.1.1+701bd62: 1 records
  • Game version: 1.2.1: 1 records
  • GPU: NVIDIA RTX 5070 Ti: 1 records
  • Graphics API: Vulkan: 1 records
  • OS: Windows 11: 1 records
  • in-game camera does not recognize any objects: 1 records
  • object name or recognition frame: 1 records
  • Camera Work in the Depths quest: 1 records
  • statue photograph: 1 records