Static recompilation of The Legend of Zelda: Tears of the Kingdom (TotK Recomp)
Raw Developer Origin & Technical Request
GitHub Issue
Oct 30, 2026
### Version
1.4.3
### GPU, driver and Windows version
TotK Recomp system info OS: Windows 10.0.26200.9711 CPU: Intel(R) Xeon(R) CPU E5-2666 v3 @ 2.90GHz, 20 logical processors RAM: 15.8 GB, 10.9 GB in use, the game 2.6 GB GPU: Radeon (TM) RX 470 Graphics (vendor 0x1002, device 0x67df), 4.0 GB device-local memory Driver: AMD proprietary driver 26.5.2 (AMD proprietary shader compiler), driver version 0x00800117, Vulkan 1.3.260 Settings with a value: FPS_LIMIT = 144 GPL = 0 ASTC = gpu MEMORY = auto TEX_ALIAS = 1 VK_SUBGROUP_PIN = 1 VK_PRESENT = immediate PERF_OVERLAY = fps GPU_INDEX = 0 RENDER_SCALE = 100 UPSCALER = bilinear SHARPNESS = 60 LANG = pt-BR
### What happened and how to reproduce it
Severe rendering artifacts and missing geometry/lighting pass occur in-game, rendering the world almost entirely black while UI elements remain functional.
Broken Lighting / Shading Pass: World geometry, terrain, and character lighting fail to render properly, resulting in near-total blackness across the scene.
Silhouette / Unlit Models: The player character model and surrounding geometry appear as pitch-black silhouettes or fully dark shapes.
Corrupted Post-Processing & Fog: Shadows, volumetric fog, or ambient occlusion passes appear to fail, causing blocky/stair-stepped black regions or flat missing texture regions across the viewport.
Intact UI Layer: UI elements (HUD elements such as hearts, stamina wheel, control prompts, and FPS counter) render corr...
Developer Debate & Comments
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Engagement Signals
Cross-Market Term Frequency
Counts stored text matches for foundational terms like GPL and ASTC in analysed public discussions. These counts do not measure adoption.
Stored text matches, not adoption or market-share measurements.
- GPL: 15 records
- ASTC: 3 records
- FPS_LIMIT: 2 records
- VK_PRESENT: 2 records
- PERF_OVERLAY: 2 records
- GPU_INDEX: 2 records
- RENDER_SCALE: 2 records
- UPSCALER: 2 records
- LANG: 2 records
- TotK Recomp system info: 1 records
- OS: Windows 10.0.26200.9711: 1 records
- CPU: Intel(R) Xeon(R) CPU E5-2666 v3: 1 records
- RAM: 15.8 GB: 1 records
- GPU: Radeon (TM) RX 470 Graphics (vendor 0x1002, device 0x67df), 4.0 GB device-local memory: 1 records
- Driver: AMD proprietary driver 26.5.2: 1 records
- Vulkan 1.3.260: 1 records
- MEMORY: 1 records
- TEX_ALIAS: 1 records
- VK_SUBGROUP_PIN: 1 records
- SHARPNESS: 1 records
- Severe rendering artifacts: 1 records
- missing geometry/lighting pass: 1 records
- world almost entirely black: 1 records
- UI elements remain functional: 1 records
- Broken Lighting / Shading Pass: 1 records
- Silhouette / Unlit Models: 1 records
- Corrupted Post-Processing & Fog: 1 records
- blocky/stair-stepped black regions: 1 records
- flat missing texture regions: 1 records
SaaS Metrics